

To Activate all Craft And Resources press Square, Triangle, Right Trigger, Down, Down, Up. You can now go to your gnome press x go into gimme and get all plans To activate all plans press X, Right Trigger, X, Right Trigger, X.

You can now go to your knome press x go into gimme and get all plans. once you have you can enter this code and walk up to the knome and press x to access the newly activated cheat. You can now go to your gnome and use this cheat. You must have activated the knome cheat first before u can enter and access these codes. To activate press square 4 times followed by the Left Trigger. once you have you can enter this code and walk up to the gnome and press x to access the newly activated cheat. You must have activated the gnome cheat first before u can enter and access these codes. If you have any cheats or tips for The Sims 2: Castaway please send them in here. More The Sims 2: Castaway Cheats and Tips. To activate gnome press Left trigger, Right Trigger, Up, X, Right trigger. This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for The Sims 2: Castaway for PlayStation 2.If you've discovered a cheat you'd like to add to the page, or have a. A few cheats which include codes for the gnome cheat and unlocking the vest and tank top. You can then access the other cheats you have activated. A gnome will appear in a different spot on every island. simple CE scripts to help creating CWCheats,This cheat will activate the gnome cheat. Last problem I noticed some 2D UI elements suffer from typical problems caused by increasing rendering res, easily worked around by high enough xbrz texture scaling or better - texture replacement, ofc using x1 rendering res is the correct fix for that:]. Saw some minor glitches as well, like when starting the game water get's some Z fighting for a short moment, slightly affected by depth rounding compat hacks, but not in a way to make them disappear so not worth using, not sure if they aren't just ment to be there as the game is rather ugly ~ neither artistic nor polished.

It also does suffer from ~ 30s delay when accessing save menu, possibly caused by unimplemented sceIoChangeAsyncPriority syscall since I recall it causes weird delays like that, unthrottle can make the wait much shorter.

~no idea if it breaks anything, I just allowed AI to do stuff for a while with unthrottle while typing this post and nothing horrible happened ~ aside from some chimp getting a bit too friendly:
